Heroes of Might and Magic 5 - 15 - Necropolis - The Lord of Heresh Walkthrough GameplayObjective:Obtain Amulet of NecromancyCaputure Godric’s DaughterBring G
I found a problem with the scenario and hope can help other players with it. If Markal passes through the 3d garrison having 20 or more dragons you won't be able to finish the scenario. You are supposed to follow a mage (Cyrus) through a portal which is blocked due to a bug. To solve the problem you need to leave your dragons in the last by one garrison before stepping in the last one, so you
This mission is part of Ghosts world! Goals: talk with Sandor, Valeska and Kraal. Reward: 9000 XP, +2 to Destiny. Second dream is more challenging - we'll have to talk with three persons from our childhood, and make some connected with them decisions - for every we get 125 points of blood or tears reputation.
Build out the heaven town you have as much as you can. Head to the right-bottom corner and take out everything there building your skeleton army and grabbing necro reinforcements. In the right-bottom corner you can pick a few artifacts. "Helm Of Chaos" will come in handy because of the manna boost if gives.
The above map presents the fourth mission of the Necropolis campaign. As a matter of fact, there is only one simple mission that you have to complete here, so in this case it resembles a regular battle against the computer AI.
Strategy\Hints: A second hero is imperative to your success here, since the enemy can pop out of that monolith at any time. Yog shouldn’t have to worry about the defense of the northern lands, so leave a second, or maybe two heroes to defend your captured territory. As soon as he is ready, Yog should head south to attack Drago Breach (2).
KWuYD. 1j5fmus98t.pages.dev/2261j5fmus98t.pages.dev/361j5fmus98t.pages.dev/3911j5fmus98t.pages.dev/3441j5fmus98t.pages.dev/2201j5fmus98t.pages.dev/3421j5fmus98t.pages.dev/551j5fmus98t.pages.dev/3351j5fmus98t.pages.dev/299
heroes of might and magic 3 necropolis strategy